Showing posts with label game. Show all posts
Showing posts with label game. Show all posts

Monday, September 12, 2011

Team Fortress 2 in my town!!

I love Team Fortress 2. Mostly because it's the best multiplayer game, ever. But also because of it's awesome character designs, animations and set design. People who have played this game more than once will agree that the game has a very awesome signature palette and architectural style. On my way to a boardgame night in Valby, Copenhagen,  I found myself in the midst of these buildings.

RED base:



 And of course, not more than a 20 sec. run away BLU had decided to put their base.
Pretty neat. I could almost hear the heavy's mini gun Revving up around the corner.

Sunday, May 1, 2011

The SCUMM Aquatic

The next installment in the scummification series. I think the weird dialogue and humor in this film would suit a point and click nicely. Mark Mothersbaugh's score would also be perfect, actually, and I can see numerous puzzles in Captain Zissous journey to blow up the jaguar shark.

...Oh, and by the way, virtual high five to the first person who guesses the song Pele is singing :D

Monday, March 14, 2011

Sci Fi Scummin'

If I played this game back in ´91, I think my brain would literally blow up.
It just started with me wanting to do some nice SCUMM fan-art, but the further I got with this, the more I felt that the narrative of this particular flick would fit awesomely with the whole point'n'clicky thing. Except for maybe the lack of a character gallery. It was pretty tough for me completing games like Secret of Monkey Island, because as a 12 year old danish kid, I didn't really have a clue what a rubber chicken with a pulley in the middle was, for example... and the artwork was also pretty tough to decrypt at times... but now I know how hard it is to do Sam Bell, when you only have about 12x12 pixels to do it on :D Anyway, hope you like this one... I might do more, Idunno yet.